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Core Mechanics ​

Chakra Acquisition & Regeneration ​

To unlock chakra, you must obtain the "SHINOBI" advancement by crafting 1 Kunai and 1 Shuriken.

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Chakra regenerates automatically over time. However, once you hit the 20,000 maximum chakra cap, you will no longer be able to expand your pool through normal combat (dealing damage). To progress further, you must locate Uzumaki Temples containing sealed Hashirama's Flesh; unsealing it grants a random chance to obtain the flesh item.

Consuming Hashirama's Flesh: ​

Hold the Hashirama's Flesh item in your main hand and press Right-Click. Depending on your clan's inherent compatibility rate, you will attempt to implant the cells into your body:

  • Success: Your maximum chakra capacity permanently increases by +1,000.
  • Failure: All base player stats are permanently reduced by 1%.

Learning & Using Techniques ​

Acquiring Jutsu ​

To learn a new jutsu, you must locate its corresponding technique scroll inside dungeon chests:

  • Konoha (Leaf): Fire and Earth techniques + Minato's Cloak and Anbu Blade
  • Suna (Sand): Wind techniques
  • Kirigakure (Mist): Water techniques + chance to find Kubikiribocho (Zabuza's Executioner's Blade)
  • Iwa (Stone): Earth techniques
  • Kumo (Cloud): Lightning techniques

Each hidden village generates within specific biome categories:

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Forest Biomes
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Forest Biomes
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Forest Biomes
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Forest Biomes
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Forest Biomes
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Forest Biomes
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Forest Biomes
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Deserts and Badlands
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Deserts and Badlands
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Aquatic Biomes and Swamps
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Aquatic Biomes and Swamps
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Mountain and Hill Biomes
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Mountain and Foothill Biomes

Skill Tree System ​

System Overview ​

As of version 1.5.0, most core functions in the mod are implemented through the Skill Tree system. Skills provide attack damage bonuses, decrease percentage chakra consumption for jutsu casting, and reduce casting times.

Version 1.5.0 introduces 3 skill branches: 1 General tree and 2 Clan-specific trees. Skill Points (SP) are earned using the same calculation formula as Chakra XP (CXP). Certain skills require unlocking others as prerequisites, such as Sealing Ability.

Main Branches ​

There are 4 main branches in total (+ a Jinchuriki sub-branch), listed from top to bottom. Each skill has a specific cost as well as dependencies shown upon mouse hover.

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Strength Branch ​

The Strength branch is primarily responsible for bonus damage dealt. The Eight Gates branch also stems from it: Gate 1 allows using all gates up to Gate 7. The final node in this branch is Gate 8, enabling the activation of the 8th Gate.

Spirit Branch ​

Allows you to gain more chakra from less damage dealt (sets a damage divisor).

Chakra Branch ​

This branch determines the chakra cost for using techniques. The higher the upgrade, the less chakra will be consumed (base reduction up to 75%).

Knowledge Branch ​

Controls the speed of gaining Jutsu XP. The higher the skill level, the faster you learn and master new techniques.

Jinchuriki Sub-Branch ​

This sub-branch entirely depends on progressing through other skills. The skills "Techniques I–III" are strictly sequential — without unlocking "Techniques I", you cannot progress to the higher tiers.

Clan Branches ​

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In addition to the general tree, there are 2 clan-specific trees: the Uchiha branch and the Hyuga branch. Each branch contains unique skills that cannot be acquired in any other way.

In the Uchiha branch, leveling up the Sharingan skill unlocks new eye evolution stages (MS, EMS, Rinnegan).

The Hyuga branch follows the exact same logic, applied to the Byakugan and its evolutions.